I’m a visual artist and embedded systems developer with over 16 years of experience creating immersive installations, generative visuals, and custom electronics.
I’ve worked with leading cultural institutions, museums, and performance groups across Europe — blending artistic vision with technical precision. My work spans projection mapping, interactive interfaces, sensor-driven systems, and firmware development, and I thrive in environments where creativity meets engineering.
• Real‑time generative graphics (VVVV, Gamma, Max/MSP)
• Projection mapping, large‑scale AV installations
• Embedded development: Arduino, ESP32, Teensy, Atmel (C++)
• PCB design & board manufacturing (Eagle)
• Sensor integration (capacitive touch, motion, proximity, audio‑reactive)
• 3D printing, CNC fabrication, Fusion360, Inventor, Blender
• Lighting & LED control (Artnet, DMX, pixel mapping, OSC/MIDI)
• Visual concept development for theatre, dance, and music performances