Bio

I'm a visual artist and embedded systems developer with over 16 years of experience creating immersive installations, generative visuals, and custom electronics.

I’ve worked with leading cultural institutions, museums, and performance groups across Europe — blending artistic vision with technical precision. My work spans projection mapping, sensor-driven systems, and firmware development, and I thrive in environments where creativity meets engineering.

Skills

• Real‑time generative graphics (VVVV, Gamma, Max/MSP)
• Projection mapping, large‑scale AV installations
• Embedded development: Arduino, ESP32, Teensy, Atmel (C++)
• PCB design & board manufacturing (Eagle)
• Sensor integration (capacitive touch, motion, proximity, audio‑reactive)
• 3D printing, CNC fabrication, Fusion360, Inventor, Blender
• Lighting & LED control (Artnet, DMX, pixel mapping, OSC/MIDI)
• Visual concept development for theatre, dance, and music performances

Work Experience

Quantica GmbH– Production Equipment & Automation Developer, Berlin
July 2022 to present

• Designed and developed a custom UV curing system that achieves fast and accurate material curing for the Quantica 3D print system.
• Designed a temperature-controlled material delivery system for the Quantica print modules.
• Led in-house manufacturing of test rigs (electronics, firmware, UI) which reduced the average system testing time from 3h to 5 mins.
• Created internal software tools for module and UV system diagnostics
• Ongoing use of CAD software such as Fusion 360 and Blender for 3d printed and CNC parts.

IntoLight GmbH – Application / UX Developer, Dresden & Berlin
December 2017 to June 2022

Freelance Visual Artist & Technical Designer
Europe & International | 2007 – Present

Bio

Theater performances (selected)
– MAGYAR ÁLLAMI NÉPI EGYÜTTES: Kivirágzott keresztfája / BARTÓK TAVASZ Animation, Béla Bartók National Concert Hall Palace of Arts, Budapest, Budapest, Hungary, April 2022
– MAGYAR ÁLLAMI NÉPI EGYÜTTES: TÁNC-ÜNNEP Animation for 70th anniversary gala performance, Open Air Stage of Szeged, Szeged, Hungary, 2021
– MAGYAR ÁLLAMI NÉPI EGYÜTTES: Idesereglik, ami tovatűnt Animation Hagyományok háza, Budapest Hungary, 2020
– Puccini – Lidércek / Krizantémok 2019 Animation at the Béla Bartók National Concert Hall Palace of Arts, Budapest, Hungary, 2019
– MAGYAR ÁLLAMI NÉPI EGYÜTTES: Liszt-mozaikok Animation at the Festival Theatre Palace of Arts, Budapest, Hungary, 2018
– THE COLLECTIVE OF NATURAL DISASTERS: CATASTROPHE-PANORAMA Animation, Montag Modus Event series, Collegium Hungaricum Berlin, Berlin, Germany, 2017
– The Collective of Natural Disasters : OIDIPUS – Quarantine / 2015 realtime animation, Trafó House of Contemporary Arts, Budapest, Hungary, 2015
– EYLAND – BECAUSE THE NIGHT Show at RFF 2015 15x4m interactive catwalk with 2x20m wall projection for music, at the Reykjavík Fashion Festival held in Harpa Concert Hall, Reykjavík, Iceland, 2015
– The Collective of Natural Disasters & Rita Góbi: aUTÓNOM zÓNA  Animation, Trafó House of Contemporary Arts, Budapest, Hungary, 2014
– The Symptoms: Apropo 2.0 Alexander Kasser Theater NJ, visual designer, pre-programming, Budapest, Hungary, 2014
– Enikö Eszenyi: Horace McCoy- They Shoot Horses, Don’t They? and Docekal Michal: Bertolt Brecht-Der gute Mensch von Sezuan at Vígszínház Video software for 6 projectors, Budapest, Hungary, 2012
– The Symptoms: Vote Voting system and software design and implementing, Trafó House of Contemporary Arts, Lábán Rudolf Award for the best dance performance of the year Budapest, Hungary, 2012
– The Collective of Natural Disasters: (IN)FINITY Animation and electronics, Trafó House of Contemporary Arts, Lábán Rudolf Award for the best dance performance of the year, Budapest, Hungary, 2012
– Zoltan Kamondi: Dorota Maslowska – „Miedzynami dobrze jest” Video software and animation, Bárka Theatre, Budapest, Hungary, 2012
– The Collective of Natural Disasters: Aura Realtime animation and electronics, Trafó House of Contemporary Arts, Budapest, Hungary, 2011
– Enikö Eszenyi: Shakespeare-Romeo & Julia Software and animation, Vígszínház, Budapest, Hungary, 2011
– Zoltán Kamondi: Yasmina Reza-God of carnage Realtime video programming, Vígszínház, Budapest, Hungary, 2011
– The Collective of Natural Disasters: POR-HÜVELY electronic design, Trafó House of Contemporary Arts, Budapest, Hungary, 2010
– The Collective of Natural Disasters: Jom and Terry Syndrome Realtime animation, Trafó House of Contemporary Arts, Budapest, Hungary, 2010
– The Symptoms: The Meaning of Life or passing away time in 60 minutes Sound system design (Max-Msp), Budapest, Hungary, 2009
– Artus-Gábor Goda: RoosterRoosterRooster at Interactive animation and electronic design, Trafó House of Contemporary Arts, Budapest, Budapest, Hungary, 2009

Exhibition, installation
– 360° Sinneslandschaften Made as an employee of IntoLight (Dresden) – the parts on Bauhaus, Op-Art and Computer Art were of my design. The installation was done in collaboration with Schnellebuntebilder under the direction of professor Axel Buether (Kunsthochschule Halle) and in cooperation with the museum staff. Grassi Museum, Leipzig, Germany, 2021
– Interaktives-wimmelbild Made as an employee of IntoLight (Dresden), Custom capacitive touch boards with ESP32 hubs, Dresden, Germany, 2021
– Museum Guide for E8-Labor, infra location-based museum guide using ESP32 and Atmel custom boards, Budapest, Hungary, 2020
– I/O-BOX Completely 360 degree immersive LED box with András Császár, Zsolnay Light Festival, Pécs, Hungary, 2019
– Rega exhibit low flight network exhibition for Swiss Museum of Transport, made as an employee of IntoLight (Dresden), electronic design for controlling location based tracking and LED network plus animation and touch interface with VVVV, Lucerne, Switzerland, 2019
– Erasmus+ 30 years celebration Interactive 3D mapping projection, Budapest, Hungary, 2017
– Reshaping Solitude Interactive 3D mapping projection on the central facade of Schloss Solitude, Stuttgart, Germany 2016-2017
– 2048 – Dóra Varga Interactive glass installation with Dóra Varga. This installation was selected to the Bullseye Emerge Exhibition in the U.S.A. 2016
– Mind-Kick v2.0 Brain sensor-controlled table football. Concept/electronic design: Sandor Makra, programming/animation by me. Hungarian Pavilion at Expo Milan 2015.
– Aurora installation – RP Media/Icelandair Mid-Atlantic Realtime Aurora Borealis drawing projection, for the touristic trade show Icelandair Mid-Atlantic in Reykjavík, Iceland, 2015
– The Great Church of Debrecen, interactive historical exhibition with E8 labor Softwares and electronics (Kinect-based floor projection, leap controlled book pager and object display in 3D, 3D architectural display for tablet with gyro, digital guestbook, etc.), Debrecen, Hungary, 2015
– TAKTUS Mapping installation for the glass artist Dóra Varga, Budapest, Hungary, 2014
– TOA Berlin installation with Kitchen Budapest, Interactive Toa Logo mapping, Berlin, Germany, 2013
– Between Historical Traumas traveling exhibition with E8 labor, Floor projection, Hungary, 2013
– Christmas interactive mapping for Hungarian Telekom with Kitchen Budapest, Interactive mapping, Budapest, Hungary, 2012
– Expo Real 2012 Budapest Stand Kinect-based wide screen with animation and interactive menu (3 projectors) with Kitchen Budapest, Munich, Germany, 2012
– Paint Up! 2012 With Bordos Artworks Kinect-controlled interactive mapping, Budapest, Hungary, 2012
– Display II > for Goethe Institut Budapest, installation with Kitchen Budapest, Budapest, Hungary, 2012
– Prague Quadrennial – Memorial Exhibition of Mihály W. Bodza (Gold Prize) Software and animation, Prague, Czech Republic, 2011

Music Videos/Performances
– 2022 Olicia tour visual, Germany, from May 2022
– Planet. Virtuosos Concert Live visual, Hungexpo, Budapest, Hungary, 2021
– ŽAGAR BAND – 360° MUSIC VIDEOS, Hungary, 2019
Mind Awake Body Asleep                Anata Wa Watashi               Ghost Orchid feat. Fatima Gozlan
– Olicia Diploma Concert Realtime visual 2018
– ŽAGAR BAND – Live Show
Realtime generated visuals, Hungary, 2017
– TRIVIA – Kóruscirkusz – AZ Á LA C’ARTE Realtime animation for the concert, Set designer: György Árvai, performed in The Castle Garden Bazaar, Budapest, Hungary 2015
– Marge – Stronger Music video visuals, Hungary, 2014
– Viktor Király: Running Out Of Time – A Dal 2014 Visual concept for the performance of Viktor Király in the Hungarian pre-selection show finals for the 2014 Eurovision Song Contest, Hungary, 2014
– Viktor Király: Running Out Of Time ft. DMC Music video visuals, Hungary, 2014
– Marge: Morning Light – A Dal 2014 Visual concept for the performance of Marge in the second semi-finals in the Hungarian pre-selection show for the 2014 Eurovision Song Contest, Hungary, 2014
– Marge – Under the Visible Line Show Realtime projection visuals for live performances, Hungary, 2013
– PAT  Realtime visuals for music, Hungary, 2013
– Szilvia Kárászy & Zoltán Kamondi: Psyché at the Béla Bartók National Concert Hall Palace of Arts, Budapest, realtime animation programming, Budapest, Hungary, 2012
– Pleq and Marihiko Hara – One Last Dream Of Being On This Universe Generative music video, 2011
– Kriszta Kováts: Arany-óra at the Festival Theatre Palace of Arts, interactive animation programming, Budapest, Hungary, 2008
– FineArtsMusic Visuals for live performances, Hungary, 2003-2014